Mittwoch, 4. April 2012

Live painting, update 1 (background concerning the mini)

Let us start this day with a little bit of background information about Nork Deddog, the character I would like to paint. The Text below is taken from an old White Dwarf, copyright by Games Workshop.




The huge figure shambled toward the thin and tangled body of Colonel Greiss. Luckily, the ancient colonel had been thrown free of the carrier as it veered out of control. Now the Chimera perched up-ended in a drainage ditch, steam and smoke pouring from its crew compartment. The force of the explosion had pitched Greiss into a ditch on the other side of the track. As the massive Ogryn towered over the tiny body, he sensed that his master was badly hurt. He looked for a moment at the oddly twisted limbs and blood-soaked uniform and poked the old man a couple of times to make sure he wasn't fooling. Greiss moaned faintly.
Nork felt a tide of misery well up inside his huge and faithful heart. Greiss was his friend. Greiss had been good to Nork and let him fight by his side. The Ogryn fumbled with his water
bottle, breaking off the cap with clumsy hands as he gently proffered the bottle to the man's lips. Greiss murmured as the cool water splashed over his face. "Nork," he whispered. "Stop trying to drown me and fetch the medi-pack."
" Yus, sarr!" shouted Nork, saluting instinctively with his left hand, then his right hand, then
both hands together. Nork shuffled to his feet and loped back toward the carrier. He picked his way past the crumpled bodies of the crew and the HQ squad and noticed with only passing curiosity the pain in his own legs where numerous shrapnel hits had penetrated his thick hide. Without a second thought, he grabbed hold of the Chimera behind its rear track guards and heaved. The weighty vehicle shifted slightly. He heaved again. There was a creak of tortured metal as the carrier pivoted against the soft edge of the ditch and came to rest on its broad tracks.
Colonel Greiss tried to flex his hands. Nothing. He tried to raise his head but as he did so
his vision swirled and he lost consciousness. He came round moments later, or minutes,
or was it hours, it was hard to tell. His ears were booming from the noise of the explosion.
All he could hear was a sound like something large and heavy being slowly dragged over
an unyielding surface. His sight seemed to be growing dim and shadowy. Then he realized
Nork was standing over him and beside Nork was the wreckage of the Chimera. The
Ogryn had dragged the armored carrier out of the ditch and 20 yards down the road.
" I said fetch the medi-kit, not the carrier, Nork," whispered Greiss. He was regaining the
feeling in his arms and legs and didn't like it much.
" Da medi-kit is in da carrier, sarr," beamed the Ogryn.
" Good thinking Nork," grunted the colonel through clenched teeth and mounting pain.
"Now bring the medi-kit over here."
" Yus, sarr!" came the loud and snappy response as Nork plunged into the Chimera,
remembered he had forgotten to salute, came back, saluted twice for good measure, and
busied himself searching for the vehicle's medical supply chest.
Nork is a legend in his own time, an Ogryn whose fighting abilities were as astonishing as
his mental development. By Ogryn standards, he was a genius and said to have been able
to write his own name, count, and even speak with reasonable fluency. Such precocious
development in one of his race inevitably came to the attention of the Commissars, and
Nork soon found himself pulled out of the main line and placed on special duties.
After extensive training, involving artificial mental enhancement, Nork was assigned to the
2nd Catachan fighting on Balur. The regiment's commander, Colonel Greiss, adopted Nork
as his personal bodyguard, and the Ogryn accompanied Greiss through the 4 years that
the war lasted. During this time the sight of Greiss and Nork became a familiar one: the
ancient bone thin colonel bawling out his orders while shells burst around him and
ricocheted off Nork's dense skull. The Ogryn saved the colonel's life on more than one
occasion, most famously when he carried the badly wounded commander back from the
disaster at Breakback Hill.


As you can see, this character isn't treated to serious by GW, it is going back to the days when the staff was allowed to actually have fun during the process of character- and background creation. Nowadays, you hardly see this.

Here you can see the original version of Nork released by GW:




And here is my interpretation once again, a lot of details are missing because I will paint them separately and add them later.

I will now get my painting place prepared to start and begin with the face. This will easily take 3 to 4 hours to finish but I will post wip shots in between.


Chris

Dienstag, 3. April 2012

Live painting update aka Nork Deddog


(WIP - Nork Deddog)

I can't sculpt, as I don't seem to understand proportions. Therefore, I sometimes convert miniatures and try to give them an unique expression. This time, I chose a random Ogryn from GW and converted it in two days. Stupid as I am, I fogot to take a picture before I primed the mini. However, this guy will be the victim during the live painting tomorrow (click for more information). This will also be the first painting session in the new flat.

Converting an Ogryn to an unique character is my dream ever since I have seen Banshees Ogryn versions. He managed to make them look "lovely" in a way only an Ogryn can look. Not just a stupid, brawny source of death, but a living creature.

I chose the character "Nork Deddog", by far the most famous Ogryn in the 40k universe. I will give some more background information and post his hilarious statements tomorrow during the live painting. For me, this is one of the funniest persons in the rather dark world of Warhammer 40k. Let's hope my painted version will do justice to this "highly intelligent" version of an Ogryn. To see what I changed, go here.

This will also be my 40k Moster entry for this years Golden Demon in Cologne. Depending on how fast I manage to paint the figure, I will also show the process of building the jungle base.

See you tomorrow in the morning!!!



Chris

Dienstag, 27. März 2012

Enlightenment

"Peace comes from within. Don't seek it without."
                                                                                                           Siddahrta Gautama












Thanks to Vittorio and Rusto for the pictures.


Chris

Montag, 26. März 2012

Live painting announcement

On Wednesday next week (4th April) you can follow another live painting demonstration here on the blog. I will start around 8 am CET and paint all day long. If you want to see what the frst painting demo looked like, click here. There won't be any video footage, as this would be way to time consuming, but I will post tons of pictures of the process and explain my thoughts and tecniques while I paint.
I am not sure what kind of miniature I will paint but it will most likely be one of this years GD entries for Germany. Could be the next steps on Ascianus or something completely new, if I finish the conversion in time. This time, it will definitely be a fantasy/scifi-mini, nothing historical.

Feel free to spread this around your favourite blog/ forum/ whatever. If you would like a certain tecnique to be in focus or have any other wishes, let me know via comment.


Chris

Montag, 19. März 2012

Where to go?



Today I would like you, the readers of this blog, to get involved. After about two and a half years of more or less regular blogging, I feel that it might be time for some changes/ adjustments. Although this blog is way more succesful than I would ever have wished for, I am always looking for ways to get things better.

If there is anything that bothers you since quite some time, if there is anything you would do in a different way, please let me know. I am looking for feedback concerning all aspects of a blog, for example content, layout, consistency.....

You can either leave a comment here or send me an email:  ugotitbad@gmx.de

Thank you very much in advance for your time!!!

Chris

Donnerstag, 15. März 2012

The new showcase

Moving to a new place can have multiple positive effects. I searched for a showcase for a few weeks until my wife came upon this beauty. Concerning the price, I would have never bought it, but encouraged by my wife, I did.^^ As I said....positive effects...
The beauty is entirely made of glass and weighs 93 kg, thats more than I do. The flash on the pictures is no LED behind the showcase but a reflection of the camera. These are the best pics I could get in 3 minutes.^^

A few minis are still in my old flat but I didn't want to wait any longer to show you this.

Hope you like what my wife encouraged me to buy. However, I still don't know how to get it to the next flat in one piece in a couple of years....














Chris

Mittwoch, 14. März 2012

How to...win a Golden Demon (Lesson 4: Choose the right miniature)

If you are new to this series of articles, make sure to read the first, second and third article, before you go on here.
This article will more than ever show my view and my understanding of a Golden Demon competition and one very hard decision you have to take at a very early point: what kind of miniature do you want to paint? By making a wrong decision, you can reduce your chances for a Demon to almost zero. On the other hand, you can increase your chances and the attention your miniature gets, by following some rather simple rules.
First and foremost, you have to like the miniature you decide to paint. It doesn't make any sense to get your hands on something new and flashy, if you don't like the concept, theme or composition of the miniature. By ignoring this rule, painting that miniature (what usually takes a long time) can become quite a torture. Follow you own taste here, but don't buy the minis on your shortlist before considering a few more important aspects.
1. New vs. old
During the last couple of years, it seems like the latest miniatures on sale are more likely to win a Golden Demon than something you might not even find on the mail order list. There are tons of examples I could list here, but i won't. Go to demonwinner and see what I mean. The Golden Demon contest is there to get GW's miniatures painted as good as possible. If you have a recent miniature and something old painted at about the same level of quality, the newer one will win. That does not mean, that the quality of the paintjob is left aside. However, you should be aware of this fact concerning the marketing strategies of GW. I never tried to gain profit from this "rule" but my chances for winning would have been way higher if I had done so. The decision is up to you.
2. Miniature composition
Lets start with an example to make my point clear:
While the miniature on the left seems like a random mix of bits that lay around on the table, the miniature on the right has very clear lines and a defined focus. This makes it a lot easier to paint a miniature to high standards. The numerous details on the left miniature disturb your attention and distract from the important areas like the face. The right one shows a lot of details as well but they don't overlap the face or the main body structure. Details like the shield and cloak add room for creative ideas, while the armour on the left miniature limits it in a way.
A good composition can hardly be explained or taught, you have to feel it. Most miniatures that win a Demon are simple miniatures with a clear focus.
3. Sculpt vs. conversion vs. out of box
I can't sculpt at all, mainly because I never really put effort into that area of the hobby. This is a clear deficit towards many other painters that go to a Golden Demon competition. Full sculpts can be tricky, if the jury thinks it doesn't show the typical GW-style. On the other side, a sculpted mini is something unique, that instantly catches the viewers attention. A miniature that is "just" taken out of the box must be painted extremly well, to compensate the fact that it is something people have seen over and over again. If you can't sculpt or havn't tried it yet, you might think about a conversion. A good conversion doesn't look like one, but seems to be a new mini out of the box. That way, you can increase your winning chances. Here is an example from one of my winning miniatures:
I only changed both arms to give the miniature the look of something new. Very simple but effective.
So if you decide to sculpt something, make sure to match the GW style, maybe use an artwork or a similar miniature as a reference. If you don't convert at all, paint like hell.
4. Character
You hardly ever see a winning miniature that represents pikeman "x" from regiment "y". Winners are special, they look like tiny living creatures. Don't go for a random Skaven from the Island of Blood box, just because they are cheap. Make your miniature stand out by painting character onto a characterful sculpt. When you walk around a Golden Demon competition, you most often see random miniatures. They will never win because they are not noticed by the jury.
In order to be able to put character, the chosen miniature must fit your painting style without leaving the upper rules aside. Hard task, isn't it?
This is it for today, thanks a lot for reading. If you have any suggestions or feedback, please leave a comment.
Chris

Montag, 12. März 2012

About losing

"The greatest test of courage on earth is to bear defeat without losing heart."
                                                                                            Robert Ingersoll (1833 - 1899)


An epic moment I will never forget - taken at the German GD 2011



Chris

Mittwoch, 7. März 2012

Review: Painting class with Stephan Rath (derwish)


Last weekend was great. Not only did I meet Goatman (Sascha Buczek ) and the monkey gang, but I also took part at Stephan Raths painting class in Munich. I hardly could wait for this weekend, as I haven't painted for several months (new place, lots of work, bla bla reasons...). After I picked up Goatman in Augsburg and showed him the new place, we headed towards Munich. After about one hour, we arrived in a very priviledged district of Munich. Even more priviledged was the house (we could also call it minor castle) where the painting class took place. The inhabitants are students and belong to a "Corps". They do fencing (not kidding) from time to time and man - they know how to drink.^^

We met so many friends there and instantly felt comfortable. Some malicious tongues compared Goatman and me with Statler and Waldorf.

Here are a few pictures of the event:














Stephan started the painting class by pointing to the fact that he will show his way of painting, but that we would not try to convince anybody of his theories. You can decide wether you share his thoughts or not. That is a very clever way of thinking, in my opinion. His theoretic parts where short but very clear. He didn't want to get paople scared and think too much about painting. Therefore, we very soon started to paint. I decided not to paint the "Lathiem" but instead follow my motivation and go on with Ascianus.

I have the impression that all participants where impressed by Stephans extremly detailed way of seeing miniatures. This was visible all the time, but most on Sunday, when we painted some freehands. I failed very hard BUT I finally understood how Stephan gets those details to such a great perfection. The solution is quite simple but takes a lot of practice. A tutorial can be seen here.

Well, what can I tell you as a resume? I killed tons of Dr. Pepper Coke, killed a bed, killed a banner BUT I finally got back my motivation. Thanks a lot to Stephan for a very instructive weekend worth every penny. Go on like this and just stay the way you are.

Many more pictures can be seen here. Enjoy...


Chris

Dienstag, 6. März 2012

Quote of the day



"Some people, hear their own inner voices, with great clearness, and they live by what they hear. Such people become crazy, but they become legend."
                                                                                                       (Jim Harrison - Legends of the Fall)



Chris